The followup to 2008 Game of the Year Awardee, Fallout: New Vegas sold as much as 1.4M retail units on its first week in October 2010. The guys in Obsidian Entertainment surely got their bonuses early in Q4 of 2010 as it continued to sell like pancakes online. Most of the work were centered on eliminating bugs and reworking their tools to visually impress their gamers with the extra lights and flashy environment depicting Vegas strip.
Compared to Fallout 3, a lot of new things were added to enhance gameplay. New animation to melee attacks, newer weapons modification UI, and a better view for third-party combat are some. The game is comparatively lengthier than Fallout 3, but can go longer of up to 80 hours of gameplay with the newer features. While the storyline revolves around "The Courier" pursuing the man who stole his package containing casino chips, the player gets into thrilling encounters with the tribes that survived after the apocalypse. Challenges in Fallout: New Vegas gives generous amount of experience points so it's easier to level up this time. Players can also destress their character by taking on mini games such as Roulette and Black Jack.
Fallout: New Vegas is a far huge improvement from Fallout 3, in all aspects of RPG. Crafting plants to create meals and potions gives the player a new feel of involvement and experience. Although the usual glitches and slow load times weren't totally eliminated, if you liked Fallout 3, then you'll like this game better.